Atomic Tanks 4.3

Annihilate the other tanks to earn money, then spend it on bigger and better shields and weapons to wipe out the opposition.
Requirements:
· OS: Win XP
What’s New in This Release: [ read full changelog ]
· Added Windows icon, resource file and new Windows makefile. Also, the Allegro .dll file is included with the source code to make things easier on the Windows developers.
· On the Help and Credits screens, the up and down arrow keys will scroll through the text. The Spacebar resumes regular scrolling. The ESC key returns to the main menu.
· The star “*” appears next to player names on the Player menu for those using the keyboard to navigate.
· Some Windows users were experiencing long delays when switching between screens/menus, this has been fixed.
· Fixed several bugs which would cause the Windows version to crash when the AI was aiming.
· Fast sky and terrain generation should now work on Windows, if the Windows developer has pthreads installed.
· Menu and buying screens use common key commands. Enter key is the same as clicking OK, Space selects an item, arrow key navigate menus and change values.
· Using the keyboard now works much more smoothly on the buying screen.
· The player can use the Z and C keys to switch between weapons during rounds.
· Mass Teleport now teleports all tanks, as it should.
· For developers: “make system” and “make install” will compile Atanks to be installed on the system, not locally.
· Added unicode support to Atanks.
· Fixed bug which would keep Portuguese help file from displaying.
· Made sure Russian Help and Credits files display properly.
· The correct weapons file is loaded when a different language is selected on the Options screen.
· Fixed several bugs associated with displaying unicode font.
· Updated the spec file for RPM building.
· Added the command line option “–nobackground”. This prevents crashes on some 64-bit machines. It also makes the menu background appear black instead of green.
· Russian buttons now appear on the main menu. Thanks to Sergei for providing these. And to CtHx for pointing out the proper order.
· Detailed land is now generated much faster, removing delay between the buying screen and the combat round.
· Added German weapons file and German menu text. Thanks to Roland for providing these.
· Reduced CPU load when creating detailed land and sky.
· For developers: Added new TextBlock functions for handling text files. This replaces LineSeq.
· Fixed the way rockets work when underground.
· Fixed some crashes which would happen when the AI aims on 64-bit systems.
· Money values will show up with comma separators every three numbers for easier reading during the game
Download EXE Download ZIP (3.48 MB)
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